CODEMASTERS

Video Game Development Studio (Ages 13-18)

Workshop Description

CodeMasters transforms the classroom into a real game design studio where youth take on professional roles—designer, coder, artist, tester—to collaboratively create a fully functional video game. The team develops, tests, refines, and prepares their game for open testing or online release.

Objectives

  • Introduce students to the full game development cycle

  • Build technical and creative skills through teamwork and production

  • Provide experience with real-world game design tools and workflows

Topics Covered

  • Game design documents, mechanics, and core loops

  • Coding logic, collisions, variables, and events

  • Digital art, animation, sound design, and UI

  • Playtesting, debugging, iteration, and polish

  • Publishing to itch.io, Google Play (Closed Alpha), or TestFlight

Course Objectives

By the end of the workshop, students will:

  • Understand the roles and workflows of a game studio

  • Build functioning prototypes and refine them through testing

  • Design levels, characters, scoring systems, and UI

  • Apply teamwork, communication, and project management skills

  • Produce a game trailer and upload a playable build

Course Outcomes

Participants leave with:

  • A playable game created as a team

  • A basic understanding of game engines and coding

  • Experience giving and receiving structured feedback

  • A published or test-ready game link to share with family and friends

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