CODEMASTERS
Video Game Development Studio (Ages 13-18)
Workshop Description
CodeMasters transforms the classroom into a real game design studio where youth take on professional roles—designer, coder, artist, tester—to collaboratively create a fully functional video game. The team develops, tests, refines, and prepares their game for open testing or online release.
Objectives
Introduce students to the full game development cycle
Build technical and creative skills through teamwork and production
Provide experience with real-world game design tools and workflows
Topics Covered
Game design documents, mechanics, and core loops
Coding logic, collisions, variables, and events
Digital art, animation, sound design, and UI
Playtesting, debugging, iteration, and polish
Publishing to itch.io, Google Play (Closed Alpha), or TestFlight
Course Objectives
By the end of the workshop, students will:
Understand the roles and workflows of a game studio
Build functioning prototypes and refine them through testing
Design levels, characters, scoring systems, and UI
Apply teamwork, communication, and project management skills
Produce a game trailer and upload a playable build
Course Outcomes
Participants leave with:
A playable game created as a team
A basic understanding of game engines and coding
Experience giving and receiving structured feedback
A published or test-ready game link to share with family and friends